What Did The Patent Landscape of NVIDIA Corp. Look Like?

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NVIDIA Corporation is an American multinational technology company that designs graphics processing units (GPUs) and system-on-a-chip units (SoCs). The company was founded in 1993 by Jensen Huang, Chris Malachowsky, and Curtis Priem, and is headquartered in Santa Clara, California. NVIDIA’s products are used in a wide range of applications such as gaming, professional visualization, data centers, and automotive. The company is widely recognized as a leader in the GPU industry, and its products are used by millions of people around the world.  

NVIDIA Corp. has a total of 5121 patents globally. Out of 5121 patents, 3410 patents are active.    

Have a look at some of the most well-known patents held by NVIDIA Corp. that we have covered in this article. You can also get information on NVIDIA Corp.’s patents, the global patent filing activity country-wise, its historical patent filing trends, and many more statistics regarding NVIDIA Corp.’s patent portfolio.  

Patent-Application Success Trend Year Wise in NVIDIA Corporation

What Did The Patent Landscape of NVIDIA Corp. Look Like?

This chart shows the number of applications filed and the number of grants from these applications. Grant rate is a good indicator to identify successful applications and the graph helps to understand the progress in the technology area. 

Detailed Patent Portfolio Of NVIDIA Corporation

Publication Type 

Simple Legal Status 

Legal State 

Count of Publications 

APPLICATION 

ACTIVE 

GRANTED 

1192 

RESTORATION 

28 

DEAD 

DISCONTINUATION 

516 

LAPSED 

195 

WITHDRAWN 

126 

EXPIRED 

48 

REJECTED 

46 

ABANDONED 

28 

NON-PAYMENT 

28 

CEASED 

28 

PENDING 

EXAMINATION 

378 

PUBLISHED 

28 

PATENT 

ACTIVE 

GRANTED 

2078 

RESTORATION 

28 

DEAD 

EXPIRED 

306 

NON-PAYMENT 

70 

CEASED 

28 

PENDING 

EXAMINATION 

28 

UTILITY MODEL 

DEAD 

EXPIRED 

28 

ACTIVE 

GRANTED 

28 

DESIGN 

ACTIVE 

GRANTED 

28 

DEAD 

EXPIRED 

28 

OTHERS 

ACTIVE 

GRANTED 

28 

Technology Domain-wise Patent Trend in NVIDIA Corporation

What Did The Patent Landscape of NVIDIA Corp. Look Like?

The chart above distributes patents filed till 2021 in NVIDIA Corporation on the basis of the technology protected in patents. This helps to understand the most frequently used concepts and the key focus areas in the technology space.

Top Publications In The Domain With Their Forward Citation Frequency

The table below depicts the patents with most number of forward citations. These patents are likely to be the source of advancement in the domain and can be considered as valuable and core inventions. 

Publication Number 

Year Wise Break Down 

Count of Citing Patents 

< 2006 

2006-2010 

2011-2015 

2016-2020 

>2020 

US-6352479-B1 

83 

194 

155 

76 

22 

530 

US-20040062267-A1 

33 

164 

149 

85 

15 

446 

US-6546393-B1 

45 

100 

99 

172 

25 

441 

US-20160062947-A1 

0 

0 

0 

196 

200 

396 

US-8738860-B1 

0 

0 

31 

252 

110 

393 

US-6438575-B1 

60 

76 

105 

123 

29 

393 

US-7805587-B1 

0 

1 

7 

271 

91 

370 

US-20130117541-A1 

0 

0 

0 

277 

92 

369 

US-6697063-B1 

23 

75 

110 

92 

12 

312 

US-20050041031-A1 

11 

107 

82 

59 

14 

273 

Who Were The Leading Patent Filers Countries Till 2021 In NVIDIA Corporation? 

What Did The Patent Landscape of NVIDIA Corp. Look Like?

IPC Classification Wise Patent Trend In NVIDIA Corporation

The table below represents the top 10 market domains according to their IPC classification where inventors believed it was critical to safeguard certain technical inventions. 

IPC Classification 

Number of Applications 

Number of Granted 

% Granted 

ELECTRIC DIGITAL DATA PROCESSING (G06F) 

2188 

1236 

56 

IMAGE DATA PROCESSING OR GENERATION, IN GENERAL (G06T) 

1061 

587 

55 

TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION (H04L) 

561 

235 

42 

ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION (G09G) 

509 

383 

75 

PICTORIAL COMMUNICATION, e.g. TELEVISION (H04N) 

349 

160 

46 

RECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS (G06K) 

254 

106 

42 

COMPUTER SYSTEMS BASED ON SPECIFIC COMPUTATIONAL MODELS (G06N) 

221 

17 

8 

TRANSMISSION (H04B) 

179 

78 

44 

OPTICAL ELEMENTS, SYSTEMS, OR APPARATUS (G02B) 

172 

82 

48 

SEMICONDUCTOR DEVICES; ELECTRIC SOLID STATE DEVICES NOT OTHERWISE PROVIDED FOR (H01L) 

142 

65 

46 

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